Scarlet Deer Inn achievements

Scarlet Deer Inn Achievements

Scarlet Deer Inn achievements guide: all 10 Steam trophies — Plonk, Liquid Gold, Fluffy Middle, Held Breath, Neverending Tale, and 100% toy checklist.

Missable choices at the start plus story trophies like Held Breath and Neverending Tale.

~6 min read

At A Glance

Scarlet Deer Inn achievements total 10 on Steam (app 1553260). Nine are missable — four in the opening village, three mid-story, two from toys. Estimated 100% time: ~5 hours with one quick menu restart for paired choice trophies.

Global unlock rates at launch show story completion (Reunited ~26%) far above full collectible (All Together ~10%) — most players finish the folk tale without trophy sweeps. Verified July 2026 · Steam.

CategoryCountExamples
Choice (missable)4Liquid Gold, Plonk, Fluffy Middle, Crispy Crust
Story (missable)3No Questions, Held Breath, Neverending Tale
Collectible2Sweet Memory, All Together
Story (unmissable)1Reunited

First 15 minutes — mead, wine, and cake

Four trophies fork before Karel's cellar — all in Part 1 village. None affect the Reunited ending; they exist for completionists and Steam profile flair.

Liquid Gold vs Plonk

Liquid Gold (~53.8%) — deliver Mead — Scarlet Deer to Dorota from the inn cellar. Plonk (~34.2%) — deliver Wine — The Cunning Slug instead. Mutually exclusive — one bottle per save.

Dorota's dialogue praises mead; wine still progresses story. Restart to menu after cellar choice if hunting Plonk on a dedicated run.

Fluffy Middle vs Crispy Crust

Fluffy Middle (~62.1%) — at Lada's house after the oak tree scene, choose middle of the tray for Otto. Crispy Crust (~10.2%) — choose crispy edges / burnt slice instead. Mutually exclusive.

Otto must receive cake only after Lada returns home — giving cake early at the barrels fails. Dorota warned the middle slice was for Otto — dialogue remembers your choice.

Two-run speed method

Run A: mead + middle cake → note achievements → quit to title. Run B: new game, wine + burnt cake → quit. Continue Run A save for underground and story missables — you already have Liquid Gold + Fluffy Middle on that file.

Story missables — miller, fisherman, guard

Three mid-game trophies require specific actions during one-time scenes — missing them needs reload or second campaign unless you saved beforehand.

No Questions (~35.9%)

Inside the castle, take the carriage shortcut, pass the kitchen, climb stairs. Find the pantless knight upstairs. Fetch trousers from the scribe's chest and return them. Skipping the detour locks the trophy until replay.

The same castle route hides Mini Drum toy — see collectibles.

Held Breath (~32.7%)

When retrieving the Golden Distaff, sneak past the miller without entering his sight line for the entire path. Crouch stealth — no torch. Failure triggers detection reset; plan controls crouch binds before entering.

Neverending Tale (~17.4%)

At the fisherman elder, exhaust every dialogue branch before leaving his area. Lowest global rate among missables — many players leave after one conversation. Clay Whistle toy sits nearby.

Reunited (~26.2%)

Reunited — find and free your children through the final story confrontation. Unmissable on a full playthrough — not gated by mead, cake, or toys. See endings.

Grab every toy

Matched by build plan, shared topics, and guide progression — not random related links.

Toy achievements

Sweet Memory (~67.5%) — find any toy. Earliest: Rag Doll or Shepherd's Flute in Part 2 underground. All Together (~10.2%) — all ten toys on one save.

Full locations: collectibles. Pair underground sweep with hidden shortcuts for backtrack efficiency.

Scarlet Deer Inn Steam achievements and collectibles route

Recommended 100% order

Follow this sequence to minimize restarts and reloads on a single main save (after choice-trophy restart if needed).

  • Do01Menu restart if needed: opposite mead/cake pair on alt save
  • Do02Main save: preferred mead OR wine + preferred cake (one pair only)
  • Do03Part 2: three toys + open all shortcut walls
  • Do04Mid-game: Neverending Tale at fisherman (all dialogue)
  • Do05Castle: No Questions trousers + mini drum toy
  • Do06Miller path: Held Breath stealth for Golden Distaff
  • Do07Late: remaining toys via shortcuts
  • Do08Finish story → Reunited
  • Do09Verify All Together if 10/10 toys collected

Full achievement table

AchievementGlobal %How to unlockMissable?
Sweet Memory67.5%Find the first toyNo
Fluffy Middle62.1%Give the winemaker the middle piece of the pieYes
Liquid Gold53.8%Give the neighbour high-quality meadYes
No Questions35.9%Get spare trousers for the guard in needYes
Plonk34.2%Give the neighbour cheap wineYes
Held Breath32.7%Sneak past the miller without being seenYes
Reunited26.2%Find and free your childrenNo
Neverending Tale17.4%Listen to all the local elder's talesYes
Crispy Crust10.2%Give the winemaker the burnt piece of the pieYes
All Together10.2%Find all the toysNo

Per-achievement tips and common misses

Launch-week Steam stats show where players slip — use this section after the table for actionable fixes.

Sweet Memory

Find the first toy — Global unlock 67.5%. Pick up any toy underground — the rag doll or shepherd's flute in Part 2 counts early. Cannot miss on a full playthrough.

Fluffy Middle

Give the winemaker the middle piece of the pie — Global unlock 62.1%. At Lada's house, choose "from the middle of the tray" for Otto. Missable — reload or plan before the scene.

Liquid Gold

Give the neighbour high-quality mead — Global unlock 53.8%. In the cellar, pick Mead — Scarlet Deer on the left, not the wine. Missable — reload or plan before the scene.

No Questions

Get spare trousers for the guard in need — Global unlock 35.9%. Inside the castle, fetch pants from the scribe's chest for the knight upstairs. Missable — reload or plan before the scene.

Plonk

Give the neighbour cheap wine — Global unlock 34.2%. Pick Wine — The Cunning Slug in the cellar for Dorota instead of mead. Missable — reload or plan before the scene.

Held Breath

Sneak past the miller without being seen — Global unlock 32.7%. When collecting the Golden Distaff, stay out of the miller's sight line the entire path. Missable — reload or plan before the scene.

Reunited

Find and free your children — Global unlock 26.2%. Story completion after the final confrontation — unavoidable on a full playthrough. Cannot miss on a full playthrough.

Neverending Tale

Listen to all the local elder's tales — Global unlock 17.4%. Exhaust every dialogue option with the fisherman before moving on. Missable — reload or plan before the scene.

Crispy Crust

Give the winemaker the burnt piece of the pie — Global unlock 10.2%. At Lada's house, choose "with crispy edges for him" instead of the middle slice. Missable — reload or plan before the scene.

All Together

Find all the toys — Global unlock 10.2%. Ten toys hidden across village and underground — see the collectibles guide for every spot. Cannot miss on a full playthrough.

FAQ

Two playthroughs required?

One menu restart at the title for the opposite mead/cake pair — not a full second campaign unless you miss mid-game trophies.

Platinum on PlayStation?

Steam PC only at launch; console lists are TBD.

Do achievements sync to Steam Deck?

Yes — same Steam account, cloud saves permitting.

Missed Held Breath?

Reload save before miller segment or replay from checkpoint if available.

Hidden achievements?

All ten visible on Steam — no secret names at launch.

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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